School of computer science

Georgia Institute of Technology

CS4803DGC, Spring 2011
Game Architecture Presentation
Presentation: 2/28, 3/2, 3/4
Report Due: 3/7 (M) class
Hyesoon Kim, Instructor

Grading category
Presentation skill (10%)
Presentation contents (40%)
Report (50%)


Report
Single column, 11 fonts, 1&1/2 space about 3-4 pages without figures, tables Please add figures, references, tables in Appendix.

Contents
Depending on your topic, some categories might not applicable to your presenting consoles

  • Introduction of game consoles
  • History of the architecture & games
  • Console specs (video, sound, I/O interface etc.)
  • Architecture explanation (ARM7? Power PC?)
  • Programming model/environment explanation
  • Examples of game
  • Business model of the platforms (who are the sellers, game developers, customers?)
  • Conclusion: was it successful?