Public Member Functions | |
new (me) | |
getPropertyDescriptionList (aScript) | |
createModel (me) | |
beginSprite (me) | |
enterframe (me) | |
DeleteActor (me) | |
StartActor (me, param1) | |
Starts the actor (that means that the sound will start to play). | |
StopActor (me, param1) | |
PauseActor (me, param1) | |
UnPauseActor (me, param1) | |
MuteSound (me) | |
UnMuteSound (me) | |
IncrementVolumeLevel (me, incamount) | |
DecrementVolumeLevel (me, incamount) | |
SetVolumeLevel (me, volumelevel) | |
GoToCurrentSegment (me) | |
GoToPreviousSegment (me) | |
GoToNextSegment (me) | |
GoToSegment (me, newSegment) | |
ChangeClockRate (me, rateMultiplier) | |
ChangeClockPosition () | |
Private Attributes | |
actormodel | |
the object actor group | |
actortexture | |
the texture of the actor | |
actorshader | |
the shader used for this actor | |
tempmodels | |
hold models to be placed in group | |
temptransforms | |
hold original transforms of each model in group | |
modeltexture | |
the unique string used as the name for the actor texture resource | |
groupname | |
unique string used as the name for the actor plane model and model resource | |
actorres | |
the model resource for the actor object | |
Omodel | |
occlusion model placeholder | |
Vmodel | |
virtual mode placeholder | |
currentmodel | |
the current model | |
IsCamera | |
FALSE in the case of actors. | |
volumeBeforeMute | |
save volume so it can be unmuted |
Properties:
Copyright 2004, Georgia Tech Research Corporation, Atlanta, Georgia 30332-0415 All Rights Reserved (See LICENSE cast member for full license information)
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Starts the actor (that means that the sound will start to play).
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the object actor group
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the model resource for the actor object
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the shader used for this actor
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the texture of the actor
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the current model
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unique string used as the name for the actor plane model and model resource
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FALSE in the case of actors.
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the unique string used as the name for the actor texture resource
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occlusion model placeholder
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hold models to be placed in group
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hold original transforms of each model in group
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virtual mode placeholder
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save volume so it can be unmuted
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