Public Member Functions | |
new (me, iSW3D, iTextField, iCamera) | |
getTextureName (me) | |
getCamera (me) | |
setAutoUpdate (me, iAutoUpdate) | |
setBackgroundColor (me, c,--, rgb, r, g, b) | |
transparentBackground (me, b,--, boolean) | |
clear (me) | |
getTexture (me) | |
write (me, s) | |
writeln (me, s) | |
setBackgroundAlpha (me, a) | |
getText (me) | |
setText (me, iText) | |
destroy (me) | |
powerOfTwo (n) | |
image2 (iWidth, iHeight, iBitDepth, iAlphaDepth) | |
update (me) | |
Private Attributes | |
pSW3D | |
a Shockwave 3D member | |
pCamera | |
a reference to the camera | |
pTextField | |
a reference to the text field member | |
pBackgroundColor | |
background colour | |
pTransparentBackground | |
TRUE if the background is transparent. | |
pTextureName | |
the name of the texture | |
pTexture | |
the texture | |
pBackgroundAlpha | |
the blend value of the background | |
pOverlayImg | |
a reference to the text field image | |
pLastText | |
the Text property of the text field the last time the texture has been updated | |
pAutoUpdate | |
if TRUE the texture is automatically updated each time the text is changed |
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if TRUE the texture is automatically updated each time the text is changed
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the blend value of the background
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background colour
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a reference to the camera
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the Text property of the text field the last time the texture has been updated
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a reference to the text field image
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a Shockwave 3D member
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a reference to the text field member
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the texture
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the name of the texture
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TRUE if the background is transparent.
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