DART_Events::ScoreAction Class Reference
An action that performs operations related to the score like jumping to a marker.
More...
List of all members.
Detailed Description
An action that performs operations related to the score like jumping to a marker.
This action can be a JumpToMarker (moves to a certain named marker [see Lingo help for markers]), JumpToFrame (works similarly, but can reference a frame number to jump to), DeleteSubscribersToCue (stops all cues with a particular name from triggering on a particular actor, DeleteAllSubscribersToCue (stops all cues on an Actor from triggering)
Place this behavior onto any sprite
Properties:
- pAction The action that should be triggered. At the moment it is possible to move to a marker, frame and to delete cues
- pParam1 The parameter that should be passed to the specified action. This can be the name of the marker or frame or the name of the cue to be deleted.
Copyright 2004, Georgia Tech Research Corporation, Atlanta, Georgia 30332-0415 --All Rights Reserved-- (See LICENSE cast member for full license information)
Member Function Documentation
DART_Events::ScoreAction::beginSprite |
( |
me |
|
) |
|
|
DART_Events::ScoreAction::endSprite |
( |
me |
|
) |
|
|
DART_Events::ScoreAction::getPropertyDescriptionList |
( |
aScript |
|
) |
|
|
DART_Events::ScoreAction::labelNumber |
( |
labelName |
|
) |
|
|
DART_Events::ScoreAction::new |
( |
me |
|
) |
|
|
DART_Events::ScoreAction::ScoreActionList |
( |
|
) |
|
|
DART_Events::ScoreAction::SetCueInfo |
( |
me |
|
) |
|
|
Member Data Documentation
|
What action this behavior will trigger.
|
|
Used to contain parameter for whichever actor method is being triggered by action.
|
Generated on Fri Oct 8 16:38:01 2004 for DART-Lingo by
1.3.7